Bienz Samuel

From Animation Luzern Wiki
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I finished my studies in 3D Animation at Hochschule Luzern - Design und Kunst in 2022.

I'm a 3D generalist with main focus on rigging and procedurals.

Besides rigging I'm also an avid storyteller and art director, with experience and interest in every part of the production of an animated film. The stories I like to tell often reside in the surreal and weird and should be taken with a grain of salt.


2019 - 2022
Bachelor in Animation, Hochschule Luzern Design & Kunst.