Jorrit Stadelmann

From Animation Luzern Wiki
(Redirected from Stadelmann Jorrit)
Jorrit Stadelmann
Jorrit Stadelmann

Bio

Jorrit Stadelmann was born 1997 in St.Gallen, Switzerland. During his education he focused on arts and informatics. From 2018 to 2021 he lived in Lucerne to study Animation where he put his focus on technical arts and sound design. After graduating he stayed in Lucerne for another year, to work as a technical director and sound designer. August 2022 he moved to Berlin for 3/4 year to work as FX Artist for commercial animation and film projects. Since returning to St.Gallen in 2023, he continues to be part of the film industry as technical fx artist and sound designer for animation.

Effects Showreel


CV

05/2023 - current
Freelance 3D Technical Effects Artist & Freelance Sound Designer
08/2022 - 04/2023
Junior Effects Artist, Woodblock Berlin
09/2021 - 07/2022
Freelance Effects Technical Director & Freelance Sound Designer
2018 – 2021
Bachelor of Arts in Film with focus in Animation, Hochschule Luzern – Design & Kunst, Lucerne
07/2020 – 09/2020
Vex for Houdini artists – 8 week course, Rebelway – online school
2017 - 2018
Preparatory foundation design course, fulltime, Höhere Fachschule für Künste, St.Gallen
2015 - 2016
Internship: IT services city administration St.Gallen
2012 - 2016
Wirtschaftsmittelschule Schwerpunkt Informatik, Kantonsschule am Brühl, St.Gallen
2014
English language stay in Eastbourne
Delegate at the World Youth Economic Forum (Shanghai)

Contact

Works

Filmography

  • 2023 | Unreleased Project | FX Artist, Character Animator
  • 2022 Limites | Technical Director, Sound Designer
  • 2021 Carrion | Bachelor Graduation Film - Group Project | Director, Sound Designer, Pipeline TD, FXTD
  • 2020 Corvoid | VFX/Compositing project made in Houdini, Nuke, DaVinci Resolve
  • 2020 Ice Cold | Mixed media (2D/CGI) group project
  • 2019 Drei | VJing group projekt performed in the Neubad Luzern | Directing, 3D Animation, Live Performance
  • 2019 Frank's Hat | Stop Motion group project
  • 2018 Bowling Alley | CGI in Maya
  • 2017 Sky | Experimental Film, 2D Animation

Sound Design