Difference between revisions of "Research in Animation"
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− | You can find here animation related research. | + | You can find here animation related research. The collection stretches from animation in computer science to animation in applied cognitive psychology. |
== 2017 == | == 2017 == | ||
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==2007== | ==2007== | ||
+ | [http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.975.9225&rep=rep1&type=pdf Attention Cueing as a Means to Enhance Learning from an Animation] DOI: 10.1002/acp.1346 | ||
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[http://people.csail.mit.edu/ibaran/papers/2007-SIGGRAPH-Pinocchio.pdf Automatic Rigging and Animation of 3D Characters] DOI: 10.1145/1239451.1239523 | [http://people.csail.mit.edu/ibaran/papers/2007-SIGGRAPH-Pinocchio.pdf Automatic Rigging and Animation of 3D Characters] DOI: 10.1145/1239451.1239523 | ||
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Learner Control, Cognitive Load and Instructional Animation DOI: 10.1002/acp.1345 | Learner Control, Cognitive Load and Instructional Animation DOI: 10.1002/acp.1345 | ||
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+ | [http://grail.cs.washington.edu/projects/graph-optimal-control/treuille-lee-popovic-siggraph-2007.pdf Near-optimal Character Animation with Continuous Control] DOI: 10.1145/1239451.1239458 | ||
[http://ieeexplore.ieee.org/abstract/document/4178157/ Surface capture for Preformance-Based Animation] DOI: 10.1109/MCG.2007.68 | [http://ieeexplore.ieee.org/abstract/document/4178157/ Surface capture for Preformance-Based Animation] DOI: 10.1109/MCG.2007.68 |
Revision as of 01:07, 6 February 2018
You can find here animation related research. The collection stretches from animation in computer science to animation in applied cognitive psychology.
Contents
2017
Generating Animations by Sketching in Conceptual Space
2016
Does animation enhance learning? A meta-analysis. DOI: 10.1016/j.compedu.2016.06.005
Art-Directed Muscle Simulation for High-End Facial Animation
Real-time Facial Animation with Image-based Dynamic Avatars DOI: 10.1145/2897824.2925873
2014
Displaced Dynamic Expression Regression for Real-time Facial Tracking and Animation DOI: 2601097.2601204
2012
Computer Animation - Algorithms and Techniques ISBN: 9780124159730 / 9780124158429
2011
Realtime Performance-Based Facial Animation DOI: 10.1145/1964921.1964972
Real-Time Classification of Dance Gestures from Skeleton Animation DOI: 978-1-4503-0923-3/11/0008
2010
Attention guidance in learning from a complex animation: Seeing is understanding? DOI: 10.1016/j.learninstruc.2009.02.010
2009
Animated Expressions: Expressive Style in 3D Computer Graphic Narrative Animation DOI: 10.1177/1746847709104643
The Anime Machine ISBN: 978-0-8166-5155-9
2008
Data-Driven 3D Facial Animation ISBN: 978-1-84628-907-1
Articulated Mesh Animation from Multi-view Silhouettes DOI 10.1145/1360612.1360696
Effectiveness of Animation in Trend Visualization DOI: 10.1109/TVCG.2008.125
2007
Attention Cueing as a Means to Enhance Learning from an Animation DOI: 10.1002/acp.1346
Automatic Rigging and Animation of 3D Characters DOI: 10.1145/1239451.1239523
Instructional animation versus static pictures: A meta-analysis DOI: 10.1016/j.learninstruc.2007.09.013
Learner Control, Cognitive Load and Instructional Animation DOI: 10.1002/acp.1345
Near-optimal Character Animation with Continuous Control DOI: 10.1145/1239451.1239458
Surface capture for Preformance-Based Animation DOI: 10.1109/MCG.2007.68
2006
Automatic Facial Expression Recognition Using Facial Animation Parameters and Multistream HMMs DOI: 10.1109/TIFS.2005.863510
Fluid Animation with Dynamic Meshes DOI: 0730-0301/06/0700-0820
2005
Dynamic Response for Motion Capture Animation DOI: 0730-0301/05/0700-0697
Meshless Animation of Fracturing Solids DOI: 0730-0301/05/0700-0957
SCAPE: Shape Completion and Animation of People DOI: 10.1145/1186822.1073207
Simple and efficient compression of animation sequences
2003
Learning Controls for Blend Shape Based Realistic Facial Animation
2002
Robust Treatment of Collisions, Contact and Friction for Cloth Animation
2001
Anime from Akira to Princess Mononoke ISBN: 0-312-23863-0
1998
Understanding Animation ISBN: 9780415115971