Difference between revisions of "Raoul Hayoz"
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After he had enough working in IT, Raoul chose to chase his dream of creating CGI and began to study 3D animation at the Lucerne University of Applied Sciences and Arts, where he graduated in 2021. As an avid CG-film and games enthusiast, he specializes in 3D-modelling of all sorts of nerdy stuff, from giant mechs to intricate character-models. | After he had enough working in IT, Raoul chose to chase his dream of creating CGI and began to study 3D animation at the Lucerne University of Applied Sciences and Arts, where he graduated in 2021. As an avid CG-film and games enthusiast, he specializes in 3D-modelling of all sorts of nerdy stuff, from giant mechs to intricate character-models. | ||
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Latest revision as of 09:48, 26 January 2023
Contents
Bio
After he had enough working in IT, Raoul chose to chase his dream of creating CGI and began to study 3D animation at the Lucerne University of Applied Sciences and Arts, where he graduated in 2021. As an avid CG-film and games enthusiast, he specializes in 3D-modelling of all sorts of nerdy stuff, from giant mechs to intricate character-models.
CV
2018 - 2021 Bachelor in Animation, Hochschule Luzern Design & Kunst
2015 - 2018 brentford ag, PC Techniker / Informatiker
2014 - 2015 Technische Berufsmaturität, BBZW Sursee
Kontakt
raoul.hayoz@bluewin.ch
> https://www.artstation.com/raoul_hayoz
Filmographie
- 2021 Carrion
- 2020 Warmachine
- 2020 Murder Hornet
- 2020 Samnar