Difference between revisions of "Gaming Time"
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(→Präsentiert an anderen festivals / Presented at other festivals / Présentation à d'autres festivals) (Tag: Visual edit) |
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=== Bilder / Stills / Images === | === Bilder / Stills / Images === | ||
− | [[ | + | [[File:Title screen.png|400x400px|Title meines Films Still 1]] |
− | [[ | + | [[File:Fight.png|400x400px|Title meines Films Still 2]] |
− | [[ | + | [[File:Jake cooking .png|400x400px|Title meines Films Still 3]] |
− | [[ | + | [[File:Wow.png|400x400px|Title meines Films Still 4]] |
=== Credits === | === Credits === |
Revision as of 17:52, 31 January 2023
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Contents
- 1 Synopsis / Summary / Résumé
- 2 Regie / Direction / Régie
- 3 Produktion / Production
- 4 Bilder / Stills / Images
- 5 Credits
- 6 Technische Angaben / Technical information / Informations techniques
- 7 Weitere Informationen / More information / Informations additionelles
- 8 Präsentiert an anderen festivals / Presented at other festivals / Présentation à d'autres festivals
- DE: Gaming Time
- EN: Gaming Time
Synopsis / Summary / Résumé
- DE: Ein Pixel Videospiel wird gestartet namens "Gaming Time".
- EN: The story starts with an opening of a Pixel fighting game called "Gaming Time". In this game Finn and Jake are chosen to fight each other. At the end it is revealed that Finn and Jake are cooking a hamburger instead of combating.
Regie / Direction / Régie
Produktion / Production
Hochschule Luzern Design und Kunst
Animation
Bilder / Stills / Images
Credits
- Regie/Direction/Régie: Raul Bison Lelani Ezeani Sammi Khuu Vanessa In-Albon Yangtso Kondhor
- Nach einer Idee von/Adapted from/Adapté de l'oeuvre de: Raul Bison Lelani Ezeani Sammi Khuu Vanessa In-Albon Yangtso Kondhor
- Kunde: Cartoon Network, Gerhard Wolf
- Animation: Raul Bison Lelani Ezeani Sammi Khuu Vanessa In-Albon Yangtso Kondhor
- Basierend auf: Adventure Time
- Musik/Music/Musique: Mario Mauz
- Sounddesign: Vanessa In-Albon
- Soundmix: Thomas Gassmann
- Mentor: Jochen Ehmann Justine Klaiber Tim Markgraf
Technische Angaben / Technical information / Informations techniques
- Herkunftsland/Origine/Origine: Schweiz
- Produktionsjahr/Year/Année: 2022/2023
- Dauer/Duration/Durée: 0' 27"
- Technik/Technic/Technique: 2D Pixelart / 3D
- Grösse/Size/Taille: 1920x1080
- Aspekt/Aspect/Aspect: 16:9
- Ton/Sound/Son: Stereo / 5.1 Surround
Weitere Informationen / More information / Informations additionelles
- Schule/School/Ecole: Hochschule Luzern, Design & Kunst http://www.hslu.ch
- Modul/Module: Angewandtes Projekt 2021/2022
- Werkzeuge/Tools/Outils: Digital
- Software: Aseprite / Blender / Aftereffects / Premiere Pro
- Zielgruppe/Target audience/Public ciblé: Jugendliche / Adult
- Genre: Cartoon
Präsentiert an anderen festivals / Presented at other festivals / Présentation à d'autres festivals
- 2023 Internationales Trickfilm Festival Stuttgart (ITFS) 25. bis 30. April, 2023