Difference between revisions of "Project Submission"
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# Read this guide for the details. If you have a film / project format that is not on the following list, ask the [[Technical Support]]. | # Read this guide for the details. If you have a film / project format that is not on the following list, ask the [[Technical Support]]. | ||
# Save all files on our internal server or - in special circumstances - on a portable hard drive | # Save all files on our internal server or - in special circumstances - on a portable hard drive | ||
− | # Every file / project has to be submitted with our '''[http://jean.animation | + | # Every file / project has to be submitted with our '''[http://jean.animation-luzern.ch/namer/ Namer Form]'''. |
All following entries are in order of preference. | All following entries are in order of preference. | ||
Line 12: | Line 12: | ||
== Animation Film == | == Animation Film == | ||
=== Picture === | === Picture === | ||
− | ==== | + | ==== Size ==== |
* 1920 x 1080, HD | * 1920 x 1080, HD | ||
* 1998 x 1080, DCP Flat | * 1998 x 1080, DCP Flat | ||
Line 19: | Line 19: | ||
==== Frame rate ==== | ==== Frame rate ==== | ||
* 24 fps | * 24 fps | ||
− | * 25 fps (only for TV productions) | + | * 25 fps (only for TV productions like Cartoon Network (not SRF projects)) |
==== Codecs / Containers ==== | ==== Codecs / Containers ==== | ||
+ | * Exr image sequence, 16-bit, bzw. half float, ZIP compressed | ||
* Tiff image sequence, 16-bit, LZW compressed | * Tiff image sequence, 16-bit, LZW compressed | ||
− | * | + | * Apple Prores 4444 in a Quicktime or MXF OP1a Container |
− | + | * Avid DNXHR in a Quicktime or MXF OP1a Container | |
− | * Avid DNXHR | + | The [[Template for Filmcredits|film credits]] for the final project have to be double-checked by the [[Artistic Associate]]. Avoid burnt in subtitles or a technical lead (color bars, etc.). |
− | |||
− | |||
− | |||
− | |||
− | |||
=== Sound === | === Sound === | ||
− | The sound files have to be in the exact same length as the film | + | '''Important:''' The sound files have to be in the exact same length as the film |
* stereo sound, linear PCM, 24bit, 48kHz, 4.0 LTRT normalized to the [http://tech.ebu.ch/docs/r/r128.pdf EBU-128] norm as a wav file | * stereo sound, linear PCM, 24bit, 48kHz, 4.0 LTRT normalized to the [http://tech.ebu.ch/docs/r/r128.pdf EBU-128] norm as a wav file | ||
+ | * stereo sound, linear PCM, 24bit, 48kHz, 4.0 LTRT normalized for laptop speakers as a wav file | ||
* surround sound, linear PCM, 24bit, 48kHz, 5.1 normalized for a cinema projection to -1dBFS ( full scale ), as six individual wav files | * surround sound, linear PCM, 24bit, 48kHz, 5.1 normalized for a cinema projection to -1dBFS ( full scale ), as six individual wav files | ||
− | Additional files needed if you have a | + | Additional files needed if you have a co-production with [http://www.srf.ch/ Schweizer Fernsehen]: |
* stereo sound, linear PCM, 24bit, 48kHz, 4.0 LTRT normalized to the [http://tech.ebu.ch/docs/r/r128.pdf EBU-128] norm in 25fps as a wav file | * stereo sound, linear PCM, 24bit, 48kHz, 4.0 LTRT normalized to the [http://tech.ebu.ch/docs/r/r128.pdf EBU-128] norm in 25fps as a wav file | ||
* surround sound, linear PCM, 24bit, 48kHz, 5.1 normalized to the [http://tech.ebu.ch/docs/r/r128.pdf EBU-128] norm in 25fps, as six individual wav files | * surround sound, linear PCM, 24bit, 48kHz, 5.1 normalized to the [http://tech.ebu.ch/docs/r/r128.pdf EBU-128] norm in 25fps, as six individual wav files | ||
=== Subtitles === | === Subtitles === | ||
− | All film with | + | All film with dialog or text plates should be subtitled - independent of the language spoken - in the following languages: |
− | * | + | * German |
− | * | + | * English |
− | * | + | * French |
− | Subtitles should be submitted in the [https://wiki.videolan.org/SubRip/ Subrip Format] (.srt). Every entry in a subtitle file should be on a single line and all languages should have the same spotting and subtitle lines. | + | Subtitles should be submitted in the [https://wiki.videolan.org/SubRip/ Subrip Format] (.srt). Every entry in a subtitle file should be on a single line and all languages should have the same spotting and subtitle lines. Avoid lines with more than 60 characters and avoid to start or end a subtitle line with three points: "...". Instead of submitting one file per language you can submit one subtitle file with all languages on separate lines: |
1 | 1 | ||
Line 63: | Line 60: | ||
Tu passe le beurre. | Tu passe le beurre. | ||
− | + | === 360° Projects === | |
− | |||
− | |||
− | |||
− | == 360° Projects == | ||
=== Picture === | === Picture === | ||
− | ==== | + | ==== Size ==== |
* 4096 x 2048, 2:1 Monoscopic | * 4096 x 2048, 2:1 Monoscopic | ||
* 3840 x 1920, 2:1 Monoscopic | * 3840 x 1920, 2:1 Monoscopic | ||
Line 88: | Line 81: | ||
If possible avoid platforms where vendors restrict free distribution. | If possible avoid platforms where vendors restrict free distribution. | ||
− | + | === Platform === | |
− | |||
* MacOS | * MacOS | ||
* Windows | * Windows |
Latest revision as of 16:04, 28 September 2023
Contents
This is a step by step guide how to submit a project (Animation Film, Game, Application, etc.) to the archive.
- Read this guide for the details. If you have a film / project format that is not on the following list, ask the Technical Support.
- Save all files on our internal server or - in special circumstances - on a portable hard drive
- Every file / project has to be submitted with our Namer Form.
All following entries are in order of preference.
Documentation
All details about the author (you) and your films / projects that were created during your education at the school have to be added to this wiki. Use the provided Template for Studentfilm and Template for Studentpage.
Animation Film
Picture
Size
- 1920 x 1080, HD
- 1998 x 1080, DCP Flat
- 2048 x 858, DCP Scope
Frame rate
- 24 fps
- 25 fps (only for TV productions like Cartoon Network (not SRF projects))
Codecs / Containers
- Exr image sequence, 16-bit, bzw. half float, ZIP compressed
- Tiff image sequence, 16-bit, LZW compressed
- Apple Prores 4444 in a Quicktime or MXF OP1a Container
- Avid DNXHR in a Quicktime or MXF OP1a Container
The film credits for the final project have to be double-checked by the Artistic Associate. Avoid burnt in subtitles or a technical lead (color bars, etc.).
Sound
Important: The sound files have to be in the exact same length as the film
- stereo sound, linear PCM, 24bit, 48kHz, 4.0 LTRT normalized to the EBU-128 norm as a wav file
- stereo sound, linear PCM, 24bit, 48kHz, 4.0 LTRT normalized for laptop speakers as a wav file
- surround sound, linear PCM, 24bit, 48kHz, 5.1 normalized for a cinema projection to -1dBFS ( full scale ), as six individual wav files
Additional files needed if you have a co-production with Schweizer Fernsehen:
- stereo sound, linear PCM, 24bit, 48kHz, 4.0 LTRT normalized to the EBU-128 norm in 25fps as a wav file
- surround sound, linear PCM, 24bit, 48kHz, 5.1 normalized to the EBU-128 norm in 25fps, as six individual wav files
Subtitles
All film with dialog or text plates should be subtitled - independent of the language spoken - in the following languages:
- German
- English
- French
Subtitles should be submitted in the Subrip Format (.srt). Every entry in a subtitle file should be on a single line and all languages should have the same spotting and subtitle lines. Avoid lines with more than 60 characters and avoid to start or end a subtitle line with three points: "...". Instead of submitting one file per language you can submit one subtitle file with all languages on separate lines:
1 00:00:20,000 --> 00:00:24,400 Was ist mein Zweck? What is my purpose? Quel est mon but? 2 00:00:24,600 --> 00:00:27,800 Du gibst Butter. You pass the butter. Tu passe le beurre.
360° Projects
Picture
Size
- 4096 x 2048, 2:1 Monoscopic
- 3840 x 1920, 2:1 Monoscopic
- 3840 x 2160, 16:9 Stereoscopic, Top Bottom
Frame rate
- 30 fps
- 60 fps
- 24 fps
Codecs / Containers
- Quicktime Prores HQ 422 10-bit
Sound
- second order ambisonic, linear PCM, 24bit, 48kHz, 8+1 channel, normalized to -1dBFS ( full scale )
Games / Applications
If possible avoid platforms where vendors restrict free distribution.
Platform
- MacOS
- Windows
- Linux / BSD
- IOS
- Android
- Web browser