Difference between revisions of "2014 Climb"
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* Nach einer Idee von/Adapted from/Adapté de l'oeuvre de: [[Jagodzinski Monika]], [[Lutz Dominic]], [[Piller Amanda]], [[Habermacher Jonas]], [[Hofmann Joel]], [[Bossert Charmaine]], [[Huber Matthias]], [[Kulkarni Ninaad]] | * Nach einer Idee von/Adapted from/Adapté de l'oeuvre de: [[Jagodzinski Monika]], [[Lutz Dominic]], [[Piller Amanda]], [[Habermacher Jonas]], [[Hofmann Joel]], [[Bossert Charmaine]], [[Huber Matthias]], [[Kulkarni Ninaad]] | ||
− | * Script/Scénario: [[ | + | * Script/Scénario: [[Kulkarni Ninaad]] |
− | * | + | * Storyboard: [[Hofmann Joel]], [[Lutz Dominic]], [[Kulkarni Ninaad]] |
− | * Concept | + | * 3D Layout: [[Piller Amanda]], [[Habermacher Jonas]], [[Hofmann Joel]], [[Bossert Charmaine]] |
+ | * Colorscript & Artwork: [[Jagodzinski Monika]], [[Kulkarni Ninaad]] | ||
+ | |||
+ | * Concept Art: [[Jagodzinski Monika]], [[Lutz Dominic]], [[Habermacher Jonas]], [[Kulkarni Ninaad]] | ||
* Character Design: [[Kulkarni Ninaad]] | * Character Design: [[Kulkarni Ninaad]] | ||
− | * Environment Design | + | * Environment Design & Layout: [[Jagodzinski Monika]], [[Kulkarni Ninaad]], [[Lutz Dominic]] |
* Matte Painting: [[Kulkarni Ninaad]] | * Matte Painting: [[Kulkarni Ninaad]] | ||
* Texturing: [[Piller Amanda]] | * Texturing: [[Piller Amanda]] | ||
− | * | + | * Graphics: [[Piller Amanda]], [[Jagodzinski Monika]], [[Habermacher Jonas]] |
− | |||
* Character Rigging: [[Jagodzinski Monika]], [[Lutz Dominic]] | * Character Rigging: [[Jagodzinski Monika]], [[Lutz Dominic]] | ||
− | * | + | * Modeling: [[Huber Matthias]], [[Bossert Charmaine]], [[Lutz Dominic]], [[Jagodzinski Monika]] |
* Character Animation: [[Hofmann Joel]], [[Jagodzinski Monika]], [[Lutz Dominic]], [[Habermacher Jonas]] | * Character Animation: [[Hofmann Joel]], [[Jagodzinski Monika]], [[Lutz Dominic]], [[Habermacher Jonas]] | ||
* Simulation: [[Bossert Charmaine]] | * Simulation: [[Bossert Charmaine]] | ||
* 2D Animation: [[Kulkarni Ninaad]] | * 2D Animation: [[Kulkarni Ninaad]] | ||
− | * Shading | + | * Shading & Lighting: [[Hofmann Joel]], [[Jagodzinski Monika]], [[Lutz Dominic]], [[Habermacher Jonas]], [[Piller Amanda]] |
− | + | * Rendering & Compositing: [[Hofmann Joel]], [[Jagodzinski Monika]], [[Lutz Dominic]], [[Habermacher Jonas]], [[Piller Amanda]] | |
− | + | * Sound Design: [[Huber Matthias]], [[Hofmann Joel]] | |
− | * | ||
− | |||
− | * Sound Design: [[ | ||
* Soundtrack: [[Huber Matthias]] | * Soundtrack: [[Huber Matthias]] | ||
* Audio Mixing: [[Gassmann Thomas]], [[Huber Matthias]] | * Audio Mixing: [[Gassmann Thomas]], [[Huber Matthias]] |
Revision as of 09:30, 24 June 2014
thumb|alt=2014 Climb|400px|right|2014 Climb
Contents
- 1 Synopsis / Summary / Résumé
- 2 Realisator / Direction / Réalisation
- 3 Produktion / Production
- 4 Bilder / Stills / Images
- 5 Credits
- 6 Technische Angaben / Technical information / Informations techniques
- 7 Weitere Informationen / More informations / Informations additionelles
- 8 Präsentiert an anderen festivals / Presentet at other festivals / Présentations antérieures dans d'autres festivals
- DE: Aufstieg
- EN: Climb
Synopsis / Summary / Résumé
- EN: "What if" the tree of life was literally the tree of life?
We are trying to show in "Climb" the never ending staircase and the loop of life.
It is a symbolically representation of the hardship that one has to go through in life for it to be taken ahead which is compared to the climb on a tree to reach the light, goal.
The loop of life is also represented in a metaphorical manner showing the merge of ones death into the top of the tree inducing growth in it and pushing it towards the light. Providing the essential energy to build the climb on the tree for the future heirs. Creating a stepping stone for the future generation.
We also relate to how this is indeed the tree of life with the roots being the origin, followed by ancestors who made the climb to create steps for the future and the top remains the absolute present.
Realisator / Direction / Réalisation
Jagodzinski Monika, Lutz Dominic, Piller Amanda, Habermacher Jonas, Hofmann Joel, Bossert Charmaine, Huber Matthias, Kulkarni Ninaad
Produktion / Production
Hochschule Luzern Design und Kunst
Animation
Haas Jürgen
Bilder / Stills / Images
Credits
- Nach einer Idee von/Adapted from/Adapté de l'oeuvre de: Jagodzinski Monika, Lutz Dominic, Piller Amanda, Habermacher Jonas, Hofmann Joel, Bossert Charmaine, Huber Matthias, Kulkarni Ninaad
- Script/Scénario: Kulkarni Ninaad
- Storyboard: Hofmann Joel, Lutz Dominic, Kulkarni Ninaad
- 3D Layout: Piller Amanda, Habermacher Jonas, Hofmann Joel, Bossert Charmaine
- Colorscript & Artwork: Jagodzinski Monika, Kulkarni Ninaad
- Concept Art: Jagodzinski Monika, Lutz Dominic, Habermacher Jonas, Kulkarni Ninaad
- Character Design: Kulkarni Ninaad
- Environment Design & Layout: Jagodzinski Monika, Kulkarni Ninaad, Lutz Dominic
- Matte Painting: Kulkarni Ninaad
- Texturing: Piller Amanda
- Graphics: Piller Amanda, Jagodzinski Monika, Habermacher Jonas
- Character Rigging: Jagodzinski Monika, Lutz Dominic
- Modeling: Huber Matthias, Bossert Charmaine, Lutz Dominic, Jagodzinski Monika
- Character Animation: Hofmann Joel, Jagodzinski Monika, Lutz Dominic, Habermacher Jonas
- Simulation: Bossert Charmaine
- 2D Animation: Kulkarni Ninaad
- Shading & Lighting: Hofmann Joel, Jagodzinski Monika, Lutz Dominic, Habermacher Jonas, Piller Amanda
- Rendering & Compositing: Hofmann Joel, Jagodzinski Monika, Lutz Dominic, Habermacher Jonas, Piller Amanda
- Sound Design: Huber Matthias, Hofmann Joel
- Soundtrack: Huber Matthias
- Audio Mixing: Gassmann Thomas, Huber Matthias
Technische Angaben / Technical information / Informations techniques
- Herkunftsland/Origine/Origine: Schweiz
- Produktionsjahr/Year/Année: 2014
- Dauer/Duaration/Durée: 05' 47"
- Technik/Technic/Technique: 2D / 3D
- Grösse/Size/Taille: 1920x800
- Format/Format/Format: HDV / Apple ProRes422
- Aspekt/Aspect/Aspect: 2.40:1
- Ton/Sound/Son: Stereo / 5.1 Surround
- Webseite/Website/Site web: xxx
Weitere Informationen / More informations / Informations additionelles
- Schule/School/Ecole: Hochschule Luzern, Design & Kunst http://www.hslu.ch
- Modul/Module: Projektmodul Shoot your Dream
- Dozent/Professor/Professeur: Oertli Christoph, Fassbind Felix
- Mentoring/Mentorship/Mentorat: Oertli Christoph, Fassbind Felix
- Software: Softimage / Aftereffects / Premiere Pro / Nuke / ProTools / Photoshop / Illustrator / Tvpaint / ZBrush
- Zielgruppe/Target audience/Public ciblé: Jugentlich / Adult
- Genre: Adventure / Fantasy / Drama
Präsentiert an anderen festivals / Presentet at other festivals / Présentations antérieures dans d'autres festivals
- 20XX Festivalname Datum Preis