Difference between revisions of "2014 SimulationReel - Destruction"
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Revision as of 23:15, 28 November 2018
Contents
- DE/EN/FR: simReel - destruction
Synopsis / Summary / Résumé
A compilation of different simulations I tried out on Softimage.
Produktion / Production
Hochschule Luzern Design und Kunst
Animation
Schwaller Christian
Credits
- Nach einer Idee von/Adapted from/Adapté de l'oeuvre de: Bossert Charmaine
- Script/Scénario: Bossert Charmaine
- Storyboard: Bossert Charmaine
- Layout: Bossert Charmaine
- Animation: Hofmann Joel
- Simulation: Bossert Charmaine
- Kamera/Camera/Caméra: Bossert Charmaine
- Musik/Music/Musique: Aaron - Endless Song
- Editing/Montage: Bossert Charmaine
Technische Angaben / Technical information / Informations techniques
- Herkunftsland/Origine/Origine: Schweiz
- Produktionsjahr/Year/Année: 2014
- Dauer/Duaration/Durée: 2' 55"
- Verfahren/Process/Processus: Farbe/Color/Couleur
- Technik/Technic/Technique: 3D
- Grösse/Size/Taille: 1280x720
- Format/Format/Format: HDV
- Aspekt/Aspect/Aspect: 16:9
- Ton/Sound/Son: Stereo
Weitere Informationen / More informations / Informations additionelles
- Schule/School/Ecole: Hochschule Luzern, Design & Kunst http://www.hslu.ch
- Modul/Module: Animation
- Dozent/Professor/Professeur: Schwaller Christian
- Mentoring/Mentorship/Mentorat: Schwaller Christian
- Software: Softimage
- Zielgruppe/Target audience/Public ciblé: Adult
- Genre: Adventure / Drama