Ogre3D Exporter for Cinema 4D OSX
From Animation Luzern Wiki
Ogre3D Exporter for Cinema 4D OSX v 10.5
This is just a migration of the Ogre3d Exporter Plugin for Cinema 4D written Pascal Prat (aka Licorna) to Maxon Cinema 4d 10.5 OSX.
Functionalities
- Export of normals
- Export of UV coordinates
- Export of texture name
- NEW : Export of skeletal animations
- Auto-conversion in binary fomat (with OgreXMLConverter.exe )
- Export of grouped objects as submeshes of a single mesh
Installation instructions :
Just unzip Media:c4d-ogre3d-exporter.zip in the Cinema 4D "plugins" directory, and restart Cinema 4D.
In case you want to modify the source code: Media:C4d-ogre3d-exporter_source.zip