Difference between revisions of "Gaming Time"

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(Präsentiert an anderen festivals / Presented at other festivals / Présentation à d'autres festivals)
(Bilder / Stills / Images)
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=== Bilder / Stills / Images ===
 
=== Bilder / Stills / Images ===
  
[[Image:20XX_titel_meines_films_1.jpg|alt=Title meines Films Still 1|400px|Title meines Films Still 1]]
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[[File:Title screen.png|400x400px|Title meines Films Still 1]]
[[Image:20XX_titel_meines_films_2.jpg|alt=Title meines Films Still 2|400px|Title meines Films Still 2]]
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[[File:Fight.png|400x400px|Title meines Films Still 2]]
[[Image:20XX_titel_meines_films_3.jpg|alt=Title meines Films Still 3|400px|Title meines Films Still 3]]
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[[File:Jake cooking .png|400x400px|Title meines Films Still 3]]
[[Image:20XX_titel_meines_films_4.jpg|alt=Title meines Films Still 4|400px|Title meines Films Still 4]]
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[[File:Wow.png|400x400px|Title meines Films Still 4]]
  
 
=== Credits ===
 
=== Credits ===

Revision as of 18:52, 31 January 2023


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  • DE: Gaming Time
  • EN: Gaming Time


Synopsis / Summary / Résumé

  • DE: Ein Pixel Videospiel wird gestartet namens "Gaming Time".
  • EN: The story starts with an opening of a Pixel fighting game called "Gaming Time". In this game Finn and Jake are chosen to fight each other. At the end it is revealed that Finn and Jake are cooking a hamburger instead of combating.

Regie / Direction / Régie

Raul Bison

Lelani Ezeani

Sammi Khuu

Vanessa In-Albon

Yangsto Kondhor

Produktion / Production

Hochschule Luzern Design und Kunst
Animation

Bilder / Stills / Images

Title meines Films Still 1 Title meines Films Still 2 Title meines Films Still 3 Title meines Films Still 4

Credits


Technische Angaben / Technical information / Informations techniques

  • Herkunftsland/Origine/Origine: Schweiz
  • Produktionsjahr/Year/Année: 2022/2023
  • Dauer/Duration/Durée: 0' 27"
  • Technik/Technic/Technique: 2D Pixelart / 3D
  • Grösse/Size/Taille: 1920x1080
  • Aspekt/Aspect/Aspect: 16:9
  • Ton/Sound/Son: Stereo / 5.1 Surround


Weitere Informationen / More information / Informations additionelles

  • Schule/School/Ecole: Hochschule Luzern, Design & Kunst http://www.hslu.ch
  • Modul/Module: Angewandtes Projekt 2021/2022
  • Werkzeuge/Tools/Outils: Digital
  • Software: Aseprite / Blender / Aftereffects / Premiere Pro
  • Zielgruppe/Target audience/Public ciblé: Jugendliche / Adult
  • Genre: Cartoon

Präsentiert an anderen festivals / Presented at other festivals / Présentation à d'autres festivals