Programs and courses

From Animation Luzern Wiki


900x900px|2018 autumn semester curriculum|centre|thumbnail 900x900px|2018 spring semester curriculum|centre|thumbnail

First Year

1st Semester - Autumn

DK.AN100.15 Storytelling I

DK.AN101.16 Technik I

DK.AN102.16 Sound I

DK.AN103.16 Art Skills

DK.AN104.16 Stop Motion I

DK.AN105.16 Zeichentrick I (2D Animation I - basics)

DK.AN106.16 CGI I

2nd Semester - Spring

DK.AN110.16 Expanded Animation I

DK.AN111.16 Sound II

DK.AN112.16 Zeichentrick II (2D Animation II - continuation)

DK.AN113.16 Stop Motion II

DK.AN114.16 CGI II

DK.AN115.16 Animation I

Second Year

3rd Semester - Autumn

DK.AN200.18 Applied project

DK.AN200_1.18 Storytelling II

DK.AN200_2.18 Concept Art

DK.AN200_3.18 Animation II

DK.AN201_4.15 CGI III / VFX I

DK.AN200_5.18 Sound III

4th Semester - Spring

DK.AN210.16 Digital Cut Out

DK.AN211.16 Expanded Animation II

DK.AN212.16 Compositing

Third Year

5th Semester - Autumn

DK.AN300.16 Experimental Narration

DK.AN301.16 CGI IV / Animation IV

DK.AN302.16 CGI V / VFX III

DK.AN303.18 Project Development

DK.AN304.18 Dossier Course

6th Semester - Spring

DK.AN310.16 Bachelor Project

DK.AN311.16 Bachelor Presentation


Extra-curricular options

NAKU Mini-courses given by students for students, designed to help with learning specific programs (Maya, ProTools etc...)

Evening Drawing Sessions are held once every 2 weeks from the beginning of the autumn semester all the way into February

LuMAA CGI animation summer workshop

Out of Home Animation: Experimental analogue summer workshop