Difference between revisions of "Raoul Hayoz"

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After he had enough working in IT, Raoul chose to chase his dream of creating CGI and began to study 3D animation at the Lucerne University of Applied Sciences and Arts, where he graduated in 2021. As an avid CG-film and games enthusiast, he specializes in 3D-modelling of all sorts of nerdy stuff, from giant mechs to intricate character-models.
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[[File:Raoul Hayoz Portrait.jpg|thumb]]
 
[[File:Raoul Hayoz Portrait.jpg|thumb]]
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== '''CV''' ==
  
 
'''2018 - 2021''' Bachelor in Animation, Hochschule Luzern Design & Kunst
 
'''2018 - 2021''' Bachelor in Animation, Hochschule Luzern Design & Kunst

Revision as of 16:06, 27 August 2021

After he had enough working in IT, Raoul chose to chase his dream of creating CGI and began to study 3D animation at the Lucerne University of Applied Sciences and Arts, where he graduated in 2021. As an avid CG-film and games enthusiast, he specializes in 3D-modelling of all sorts of nerdy stuff, from giant mechs to intricate character-models.

Raoul Hayoz Portrait.jpg

CV

2018 - 2021 Bachelor in Animation, Hochschule Luzern Design & Kunst

2015 - 2018 brentford ag, PC Techniker / Informatiker

2014 - 2015 Technische Berufsmaturität, BBZW Sursee


Kontakt

raoul.hayoz@bluewin.ch

> https://www.artstation.com/raoul_hayoz


Filmographie