Animator's Paradox: Chairs

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This page is part of the BA Thesis "The Animator's Paradox" by Lukas Wind (2022)


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Chairs

Here could be a review of different ergonomic chairs, but this misses the point of this work that is more movement. Thus, the shortness of this chapter is an analogy and a reminder to limit sitting time.

For an instruction on how to sit on a chair, refer to: Sitting

There is an endless amount and variety of chairs: Office chairs, ergonomic chairs, kitchen chairs, baby chairs and chairs-that-are-not-even-meant-to-be-chairs-but-we-can-use-them-as-chairs. The pitfall though: We can sit poorly on any given chair. The best ergonomic chair may support an upright posture but it can't make us sit upright. The worse the pose and the longer we hold it – the greater the damage.

The only chair I found (and use myself) that actually encourages movement and is in tune with our posture diet is not really a chair: The Paleo Chair is a box that essentially lifts the floor to chair height to make working at a desk more comfortable. It requires a certain flexibility and training to sit on it (like we would on the flat floor) but that is exactly it's potential. I recorded to naturally change my posture every 10-15 minutes. As we saw in The Options the amount of postures available is mostly limited by creativity.

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Sources

1 Levine, J. A. (2014). Lethal Sitting: Homo Sedentarius Seeks Answers. Physiology, 29(5), 300–301. https://doi.org/10.1152/physiol.00034.2014