Simon de Diesbach

From Animation Luzern Wiki

After a bachelor’s degree in Media & Interaction Design at ECAL (University of Art and Design of Lausanne), in 2014, Simon co-founded a company called "fragment.in", developing interactive innovation and virtual reality projects. In 2018, he left the studio motivated by a desire to focus on story telling. He is currently pursuing a Master in Film at the HSLU (Lucerne University of Applied Sciences and Arts) where he is developing an animated short film.

simondediesbach@gmail.com

simondediesba.ch

vimeo.com/simondediesbach

CV

Ausbildung

  • 09/2018 – 02/2022 Hochschule Luzern, Design & Kunst, Lucerne, Switzerland
  • 09/2011 – 07/2014 Bachelor Media&Interaction Design, ECAL, Lausanne, Switzerland
  • 08/2010 – 07/2011 Passerelle DUBS, Federal Maturity, Fribourg, Switzerland
  • 08/2009 – 07/2010 Professional Maturity, EPAI, Fribourg, Switzerland
  • 08/2005 – 07/2009 CFC Media Designer, eikon, Fribourg, Switzerland

Berufserfahrung

  • Since 08/2020 Art history and video teacher, eikon, Fribourg, Switzerland
  • 11/2020 – 12/2020 Cinema4D Workshop, Eracom, Lausanne, Switzerland
  • Since 08/2018 After Effects Workshop, eikon, Fribourg, Switzerland
  • Since 08/2017 Artistic director, eikonlab, eikon, Fribourg, Switzerland
  • 11/2017 – 12/2017 Stop Motion Workshop, Eracom, Lausanne, Switzerland
  • 06/2015 + 06/2016 Expert CFC Media Designer, Eracom, Lausanne, Switzerland
  • 08/2014 – 07/2018 After Effect and video teacher, Eracom, Lausanne, Switzerland
  • 09/2014 – 01/2018 Co-founder and designer, Fragment.in Sàrl, Lausanne, Switzerland
  • 08/2007 – 04/2008 Graphic design Internship, Atelier Roger Pfund, Geneva, Switzerland
  • 2015 Collide Pro Helvetia 2015 AWARD, Arts at Cern

Künstlerische Projekte

  • 2022 Limites, short film, 6 minutes
  • 2021 Gespenster, short dance films, Natascha Moschini
  • 2021 Limites II / Limites III, print series
  • 2021 Horizon, Swear I love you, music video
  • 2017 I, sculptures, in collaboration with Romain de Diesbach
  • 2017 Black&Lights, interactive installation, in collaboration with Fragmentin
  • 2016 2199, interactive installation, in collaboration with Fragmentin
  • 2016 La garde, interactive installation, in collaboration with Fragmentin, Anita Hugi & David Dufresne srg-ssr-art
  • 2014 Computer Orchestra, interactive installation, in collaboration with Jonas LAcote and Laura Perrenoud
  • 2014 OccultUs, interactive installation in collaboration with Fragmentin

Evtl. Vorträge auf Fachtagungen und Podiumsgespräche

  • 2017 Forum: Rencontre autour des nouvelles méthodes de narration, Flux laboratory, Geneva, Switzerland
  • 2016 Talk with Fragmentin, Ligature, Connexion 5, Lausanne, Switzerland
  • 2015 Talk with Fragmentin, Arts at Cern, CERN, Switzerland
  • 2015 Talk with Fragmentin, Circle of Light, Moscow

Evtl. Ausstellungsbeteiligungen

  • 2021 Limites II /Limites III, Musée des Beaux Art, 74e Biennale d’Art Contemporain: Une brève histoire des marges, La Chaux-de-Fonds, Switzerland
  • 2020 I, Ludwig Museum of Contemporary Art, Budapest, Hungary
  • 2019 I, Mapping Festival, Geneva, Switzerland
  • 2017 I, Villa Bernasconi, Grand Lancy, Switzerland
  • 2017 OccultUs, Fantoche International Film Festival, Baden, Switzerland
  • 2017 2199, Haus der elektronischen Künste HeK, The Unframed World, Basel, Switzerland
  • 2016 – 2017 Black&Lights, EPFL Pavillon: Noir c’est Noir? Les Outrenoirs de Pierre Soulages, une exposition à la croisée de l’art et de la science, Lausanne, Switzerland
  • 2016 La Garde, Dadadata.net, 45e Festival du nouveau cinéma Montréal, Quebec
  • 2016 Computer Orchestra, TEDx PlaceDesNations, Geneva, Switzerland
  • 2016 La Garde, Dadadata.net, Locarno Film Festival, Locarno, Switzerland
  • 2016 La Garde, Dadadata.net, Hauptbanhof, Zurich, Switzerland
  • 2016 La Garde, Dadadata.net, Natural Historisches Museum, Zurich, Switzerland
  • 2016 Computer Orchestra, Rc4 Festival, Oi Futuro, Ipanema, Brazil
  • 2015 Computer Orchestra, Saint-Ex, nuitnumérique#12, Reims, France
  • 2015 OccultUs, Digit@rt: le tournant numérique de l'art Geneva, Switzerland





limites

Synopsis / Summary / Résumé

  • EN: WIP
  • FR: WIP
  • DE: WIP

Regie / Direction / Régie

Simon de Diesbach

Ko-Produktion / Co-Production

Hochschule Luzern Design und Kunst / Lucerne University of Applied Sciences and Arts
MA Film
Fred Truniger

limites

Credits


Technische Angaben / Technical information / Informations techniques

  • Herkunftsland/Origin/Origine: Schweiz / Switzerland / Suisse
  • Produktionsjahr/Year/Année: 2022
  • Dauer/Duration/Durée: 7' 30"
  • Verfahren/Process/Processus: Farbe/Color/Couleur
  • Technik/Technic/Technique: 3D laser scan / Motion Capture
  • Grösse/Size/Taille: 1998x1080
  • Format/Format/Format: HDV
  • Aspekt/Aspect/Aspect: work in progress
  • Ton/Sound/Son: 5.1 Surround
  • ISAN: 'work in progress


Weitere Informationen / More information / Informations additionelles

  • Schule/School/Ecole: Hochschule Luzern, Design & Kunst http://www.hslu.ch
  • Modul/Module: MA-Abschluss
  • Mentoring/Mentorship/Mentorat: Jochen Ehmann
  • Werkzeuge/Tools/Outils: Faro 3D Laser scan / Xsens Motion Capture / Computer
  • Software: Houdini / Xsens / Davinci Resolve 17
  • Zielgruppe/Target audience/Public ciblé: Jugendliche / Adult
  • Genre: Sci-Fi Drama / Docu / Essaie / Experimental
  • Musikliste / Music Cue Sheet:

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