Difference between revisions of "Bachelor of Arts in Animation"
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*Storytelling: [[Sieger Ted]] | *Storytelling: [[Sieger Ted]] | ||
*Expanded Animation: [[François Chalet]] | *Expanded Animation: [[François Chalet]] | ||
− | *Drawn Animation: [[Klaiber | + | *Drawn Animation: [[Justine Klaiber]] |
*Sounddesign: [[Thomas Gassmann]], [[Visser Jeroen]] | *Sounddesign: [[Thomas Gassmann]], [[Visser Jeroen]] | ||
*CGI, [[NAKU Coordinator]]: [[Schwaller Christian]] | *CGI, [[NAKU Coordinator]]: [[Schwaller Christian]] |
Revision as of 22:30, 25 January 2023
Primary language is English but some pages are written in German. Please use an online translation tool to read them.
Contents
Education
The animation bachelor program at the Lucerne School of Art & Design has a total duration of 6 semesters, equal to 180 ECTS. The bachelor is composed of modules which teach you in-depth knowledge of all things to do with animation, as well as interdisciplinary artistic topics (IDA- und ISA modules) and theory. Each semester ends with an end-of-semester presentation (SEP). Here you each show in approx. 10 minutes an entertaining summary of your work that you made during the semester, individually or in groups. The module-free weeks are used to prepare the SEP, to finish off or correct projects, or to follow up on personal interests.
You can take up to 6 years to finish your studies. This allows for the possibility of a gap year to do long-term internships, take on jobs, earn money or just collect other life experience.
During your studies it is also possible to do an internship or exchange semester (in the 4th semester). Read more about that on our page: Exchange.
Since part of our curriculum takes place in English and we have exchange students visiting us every year - plus due to the fact that most of the animation community is an English-speaking world - we recommend you have solid knowledge of English. Whoever needs to brush up on their language skills should do this with special courses at HSLU or at Migros Klubschule.
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Das Animationsstudium für den Bachelorabschluss an der Hochschule Luzern – Design & Kunst dauert 6 Semester, das entspricht 180 ECTS. Das Studium ist aus verschiedenen Modulen zusammengesetzt, die sowohl vertiefend fachspezifisch zur Animation, wie auch interdisziplinär (IDA- und ISA Module) und zur (Kunst- und Film)Theorie ausgerichtet sind. Jedes Semester wird von einer Semesterendpräsentation (SEP) abgeschlossen. Hier zeigt ihr in ca. 10 Minuten auf prägnante, unterhaltsame Weise einzeln oder in Gruppen eure Arbeiten die im Verlauf des Semesters entstanden sind. Die vorlesungsfreie Zeit wird zur Vorbereitung der SEP, zum Abschluss oder Korrektur von Projekten, oder dem Erarbeiten eigener, animationsnaher Interessensgebiete genutzt.
Man hat 6 Jahre Zeit, das Studium zu absolvieren. So besteht die Möglichkeit, ein Zwischenjahr zu machen, um ggf. Geld zu verdienen oder Lebenserfahrung zu sammeln.
Während des Studiums ist es ebenfalls möglich, nach Wunsch und Möglichkeit Praktika zu absolvieren oder ein Austauschsemester zu machen. Mehr dazu auf der Unterseite Exchange.
Da ein Teil des Unterrichts in Englisch stattfinden wird, internationale Austauschstudierende zu Gast sind und darüber hinaus die Animationscommunity international geprägt ist, sind gute Englischkenntniss von Vorteil. Wer also in dieser Beziehung noch Defizite hat, sollte sein Englisch so bald wie möglich auffrischen. (z.B. entsprechende Kurse der HSLU oder Migros Klubschule).
Information for Students
- How to apply for a Bachelor in Animation or Master of Arts in Film
- On Programs and courses you can read about the structure of the studies
- The Special Events Calendar - a must for all students
- 42 is the answer to everything: introducing the Hitchhiker's Guide to Animation!
- See our NAKUs if you need an introduction or freshen up your digital skills
- Want to see how they do it elsewhere? The Exchange page is the place to go
- A list of all our Students / Category:Student
- A list of all our Studentfilms / Category:Film
- Read the Assessment Criteria to know what we want from you
- See the Project Submission to send your finished project to our archive
- BA Examination - the timeline and requirements
- Use the Template for Studentpage to make your own profile, the Template for Studentfilm to create a page for any of your films
- Use the Template for Filmcredits so you won't forget anybody
Rent equipment or use the schools workshops
- For BA Animation and MA Film specific material check our Rental
- Additional equipment can be borrowed from https://ausleihe.hslu.ch
- Workshops at Art&Design https://sites.hslu.ch/werkstatt/ and https://www.hslu.ch/de-ch/design-kunst/studium/werkstaetten/
BA Animation Team
- Head of Department: Jürgen Haas
- Character Design, Drawn Animation, Deputy Head of Department: Jochen Ehmann
- Animation Theory: Christian Gasser
- Experimental Animation, Distribution and Sale: Gerd Gockell
- Storytelling: Sieger Ted
- Expanded Animation: François Chalet
- Drawn Animation: Justine Klaiber
- Sounddesign: Thomas Gassmann, Visser Jeroen
- CGI, NAKU Coordinator: Schwaller Christian
- Technical Support: Jean First, Markgraf Tim, Visser Jeroen
- Artistic Assistant, Student Affairs, Rooms, Rental: Rast Elena
- Artistic Associate, Student Exchange, Internship: Woodtli Kat
External collaborators:
- Promotion Coordinator, Festival Support: Molleur Chantal
- Social Media: Milosevic Tamara
External lecturers:
- Animation CGI: Matthias Lappe, Gassner Margit
- Advanced Animation 3D: Marburger Haidi, Arango Ramon
- Advanced Animation 2D & 3D: Schmidt Erik
- Advanced Animation 2D: Airries Sara
- 2D cutout Animation: Kowalska Jadwiga
- Art Skills: Krasniqi Mhill
- Acting for Animation: Mumford Jane
- Compositing: Kaufmann Tobias, Gehring Dominik
- Concept Art: To Bin Han
- Experimental Narration, Story Development: Gehrig Maja
- Editing: Rees Dustin, Gehring Dominik
- Stop Motion: Flückiger Adrian, Walthert Irmgard, Munz Christine
- Storyboard: Puille Christian
- Light/Camera: Munz Christine
Honorable mention of former colleagues:
- History of Animation and Theory: Otto Alder
- 2D traditional drawn Animation: Pérez Jesús
- Experimental Narration, Story Development: Paul Bush
- Technical Support: Ignacio Duelo, Aguirre Patxi
- Sounddesign: Römer Wolf-Ingo († 2008)
- Assistants: Steffen Susanne, Hunziker Lea, Meier Daniela P.
About the lecturers
Media library
Distribution and Sale
Contact
Get in touch with us on our blog animation-luzern.ch .
Misc
- Premultiplied Alpha
- Tape Dubbing - BetaSP zu Digibeta
- Photogrammetry Setup
- DMX Setup for Dragonframe